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\nMy name is Tate Player. I'm a Gameplay & Technical Designer in Salt Lake City, Utah.
\r\nI love to build systems for games that are fun to interact with on the player-side, and easy to work with on the developer side.\r\n I consider it important to make a system that the player engages with very comprehensive and fun to use, while also providing system scalability for design expansion over time.\r\n Both of these are key to making your game stand out against the rest -- and these are things I'm very experienced in!
\r\nI am always open to learning any part of designing games, and am more than happy to pick up new tools when I need to to get the job done.\r\n This has gives me opportunities to rapidly prototype games & systems to reach a \"proof-of-concept\" stage before assembling teams to work on projects.\r\n
\r\n\r\n In my own time I like to work on personal projects at home, a large majority of them being video game related projects, but others being things like digital art and working on my car!\r\n
\r\n\r\n Professionally, I've worked in the web development field for 5 years in various Front and Back-end Engineering positions.\r\n
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\r\nWant me to design systems, action-to-action gameplay or implement your beautiful UI design? Let's chat! You can reach out to me at contact@tateplayer.codes.
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